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<title>Engadget Mobile - Comments for SIM Technology's U1 runs Android at VGA resolution, sort of</title>
<link>http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</link>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on SIM Technology's U1 runs Android at VGA resolution, sort of]]></title><link>http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</link><guid isPermaLink="true">http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</guid><description><![CDATA[i thought mwc was over??]]></description><dc:creator><![CDATA[L4M3]]></dc:creator><pubDate>Feb 22nd 2009 4:19PM</pubDate></item><item><title><![CDATA[Comments on SIM Technology's U1 runs Android at VGA resolution, sort of]]></title><link>http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</link><guid isPermaLink="true">http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</guid><description><![CDATA[Yes, it looks perfect on paper, but is the screen capacative or resistive?  And can you boot both OSs?  Or do you need to reinstall it to switch like other multi-OS phones?]]></description><dc:creator><![CDATA[Sofunnytom]]></dc:creator><pubDate>Feb 22nd 2009 4:42PM</pubDate></item><item><title><![CDATA[Comments on SIM Technology's U1 runs Android at VGA resolution, sort of]]></title><link>http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</link><guid isPermaLink="true">http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</guid><description><![CDATA[I am very sure it is a resistive touchscreen, as the device runs Windows Mobile, too - which is pretty unusable with a capacitive touchscreen.]]></description><dc:creator><![CDATA[p3t3r]]></dc:creator><pubDate>Feb 22nd 2009 5:26PM</pubDate></item><item><title><![CDATA[Comments on SIM Technology's U1 runs Android at VGA resolution, sort of]]></title><link>http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</link><guid isPermaLink="true">http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</guid><description><![CDATA[Well, don't forget about the OpenMoko Neo FreeRunner, which has a VGA Display as well - the hardware is on the market, and we will see "Cupcake" builds on it soon, Koolu is working on it. <br><br>In fact there is mostly working Android 1.0 on it already, but due to the hacked-in keyboard it isn't that usable (example: you have to copy and paste to enter your WPA2 key) ...<br>]]></description><dc:creator><![CDATA[p3t3r]]></dc:creator><pubDate>Feb 22nd 2009 5:25PM</pubDate></item><item><title><![CDATA[Comments on SIM Technology's U1 runs Android at VGA resolution, sort of]]></title><link>http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</link><guid isPermaLink="true">http://mobile.engadget.com/2009/02/22/sim-technologys-u1-runs-android-at-vga-resolution-sort-of/</guid><description><![CDATA[Is there not a SINGLE developer out there for the past 6 months, that was able to modify the Android code so the background fills the VGA screen and exposes more when swiped right and left?<br><br>Is it that hard? All VGA devices showing Android had this same problem.]]></description><dc:creator><![CDATA[TareX]]></dc:creator><pubDate>Feb 23rd 2009 8:29AM</pubDate></item></channel></rss>