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  • Ben
  • Member Since Oct 12th, 2008
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Joystiq36 Comments
Engadget9 Comments
Joystiq Playstation8 Comments
Engadget Mobile7 Comments

Recent Comments:

Ugh, so yeah, that was incredibly strange. From a marketing point of view I don't understand the video... How on Earth does a... very strange rendition of a Christmas song along with a pretty standard trailer video make me, as the consumer, want to buy a SEGA kart racer?!
Y'know, Nintendo... All the smart phone OSes are able to run emulation software... So, how about you go ahead and sue Microsoft, Apple, Google and Palm, some of the most powerful companies (well, maybe not Palm...) in the world.

I understand their stressing at this, sure but, what, have they had their eyes closed for the past five years?! Ohhh, right, the big piles of money have been getting in their line of vision. Sorry.
Maybe in this case nobody cares but I can think of plenty of cases where I'd pay top dollar for the official soundtrack of a game. I just don't see why it's Borderlands releasing their soundtrack and not the games I want... Probably because they'll get cheap sales to people who think they're getting Ain't No Rest for the Wicked...
Sure, excluding Ain't No Rest for the Wicked seems like a foolish move but think of the extra licensing fees they'd have piled on them. I imagine the price to include it in the game would be high enough but when it's the major selling-point of a soundtrack, the pricing would go even higher.
... Yeah, I don't refresh the whole YouTube page when I want to watch a video again, I just hit the play button again...

I don't really think the music included in the game is overly... Music-y. Can't see much point in listening to it, to be honest. That's just me, though.
Yeah, I see this exactly as an Uncharted situation. Following that trend, inFAMOUS 2 will be absolutely fantastic (only because Uncharted 2 was, if you're seeing the linkage I'm making).
... I'd hope it would be fantastic anyway.

Perhaps Crackdown-esque open-world multiplayer madness?
Well, looks like I'll be importing this in to Australia from the US next year (to any Australians reading this that haven't seen the site, check out play-asia.com). Ironically, it's still cheaper to import a game from aforementioned site than it is to actually purchase the game retail. Ridiculous, really.

Can't wait to get my paws on this though. Heh, I was thinking about this game and, on a whim, decided to check Joystiq to see if, by some amazing chance, the US release date/publisher had been announce. Lo and behold, it was the first entry. Makes a man smile when things happen nicely.
See, you hear people saying "ha ha, you're playing a kids' game!" when you mention that you're playing Ratchet & Clank: [Whatever]. Yet, I'm guessing that nine out of ten times it WILL be an adult playing the game and it'll be a twelve year old that is jeering at you. Ironic, really. And Insomniac Games knows that. Now I just with the game play would lean more towards the game's actual demographic...

Annoyingly, Australia (and New Zealand) STILL doesn't have ACiT. It's truly horrible.
What do you mean the official responses don't make sense? They describe it perfectly! Google said they added the code while Motorola said that had nothing to do with removing it in Verizon's case. I'm guessing it'll be a pay-to-upgrade feature.
It's a GSM handset, so one can assume it will work on the Australian/New Zealand airwaves. I plan on getting one of these things in either way! The ol' HTC Dream is starting to show its age, you see...
Let the hive mind of Engadget get that for you.
"I'm in the market for a new phone and money isn't a limitation. I'm also not partial to any particular US carrier, but here are some of the features I'd like to have: WiFi, GPS, good coverage in lots of places, push Gmail (a must!), physical keyboard (a must!), a touchscreen, decent battery life and a relatively slim body. And please, nothing that has a fruit logo on it. No offense to the fruit fans, though. Thanks!"

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