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Recent Comments:

wow its cool, but a little to much lol
Multiplayer Control Scheme as of 3:43pm Today (subject to change).


Left and right sticks: Movement and look. Just like H2.

Click left and right sticks: Crouch and zoom – just like H2, although there is a “toggle crouch” option, so that you can stay crouched until you click the stick again.

A: Jump

B: Melee attack. Note: B may also be used to activate a subtle, but nifty context-sensitive feature.

Y: Switch to next weapon.

X: Activate mysterious new feature which on the cool scale falls somewhere between “crouch” and “activate Fantanas on speed dial.”

LT: Toss grenade.

RT: Shoot weapon.

LB: Cycle grenade type (you have at least three types of grenade now, so they must be cycled rather than switched).

RB: Pick up weapon/activate stuff/reload/use turrets and so on.

Note: If you hold LB while standing over a dual wieldable weapon, you’ll pick it up in your left hand – a huge improvement over the “Y” button in Halo 2. This doesn’t affect grenade cycling, because you can still tap LB to cycle grenades, but you can’t toss ‘em while dual wielding anyway. So it’s moot. After about ten minutes of play, it feels incredibly natural, with the lone downside that you have trouble adjusting when you go back to Halo 2. But more vitally, LB reloads the weapon in your left hand, individually when you’re dual-wielding.

BACK: Calls up the Multiplayer “player menu” – where you can mute jerks, see gamer data and so on. The back button is useful, but tough to press in really hectic action, since it’s so close to the Guide button.

START: Pause menu (which is translucent so you can adjust controls without losing track of what’s on screen) and one or two other significant goodies we haven’t revealed yet. From here you can also end or quit a game, naturally.

D-PAD: Used for sweet circular fighting game moves. No wait, my bad - it is currently used to activate team chat, but that’s very provisional. This is being given a lot of care and attention and is tied to other matters, such as your default settings and how team chat and proximity voice work. You’d be amazed how much testing and thought goes into this stuff.


And again, we stress. This stuff is not final. It could all change at any time. But that's a pretty good bunch of stuff to expect in the Beta.
well umm... hell ya lets see if its really up to the wait for this demo i hope its tight.
i like the carlos mencia one.
man this is sad.why in gods name would u do this and if one of the thieves is reading this F U.
yea this game might be off the chain i want to get this and see how the gameplay is to. and to kill some dionos
i mean jake by thorwin the granade and it sticks to a moving object and it fries the motor then shoot the spikes and if they have a chance to escape it shoots and the spikes have little sencers that track the guy and kill himm woo woo..
or jake it can do that or trow it and hit the guy on the balls and then shoot the others in the balls and face sound better jk
mybe u could use them by if something is traveling u could throw it but it would have fetures like change from electrical shock that fries everything like the motor and then blow up or shoot the spikes.like if somethings flyin shoot at it and it will follow it and do this.
same here man

Greetings Halo® Nation and thanks for your interest in participating in the Halo 3 multiplayer public beta.

Phase one registration is now closed. If you have been selected to participate, you will receive an email notification within the next two days.

For those of you that didn't make it in - fret not as this phase one was just the first of three ways to secure entry into the Halo 3 multiplayer public beta. The next two paths of entry are:

* Qualifying over Xbox Live® via the "Rule of Three" program in early February
* Purchasing marked packages of the upcoming game CrackdownTM, which hits store shelves in North America on Feb. 20

To find out more about these opportunities visit halo3.com for detailed information.

We hope this provides additional clarity on this phase of entry into the Halo 3 multiplayer public beta. See you online!

Let the hive mind of Engadget get that for you.
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