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  • Gazmik Fizzwidget
  • Member Since Feb 15th, 2007
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Imitates the design of an in-game tabard, but comes only in gray on black? Fail.
You'll miss a LOT of major story bits in Warcraft III (and Frozen Throne) if you do the "whosyourdaddy" cheat right at the start of each map... there are several maps where story events are triggered by the player losing structures / units.

Feel free to use the god mode cheat if you want to get all the story bits without getting bogged down in gameplay, but don't be too eager to use it. This may sound backwards, but the more it looks like you're going to use at the start of a level, the more likely it is that you're supposed to for the story (and won't actually fail the level).
Lifestreaming? Does that mean I'll be able to attach Materia to my iPhone?
Bah, I'm holding out till they have Helvetica.
From http://www.apple.com/pr/library/2009/01/06itunes.html: "And beginning in April, based on what the music labels charge Apple, songs on iTunes will be available at one of three price points: 69 cents, 99 cents and $1.29, with most albums still priced at $9.99."

The choice of which price to use for a given song is determined by the labels, not Apple. Given what we've heard of the labels' negotiating history with Apple, Amazon, and other online music sellers, it's reasonable to assume that when iTunes charges more than Amazon for a given track, it's because the labels charged Apple more for it.

The major labels don't like that Apple earned a strong bargaining position against them (by actually building a product and service that customers wanted) and are using their position as monopoly rightsholders to undermine competition among online music stores. What happens if Amazon gets successful enough to try to negotiate pricing or terms changes from the labels? They'll just find another music store to prop up and give Amazon customers the shaft. What happens if some newcomer builds the Next Big Thing in music stores? Sorry, Amazon (or Apple, or Microsoft) is the labels' favored dog in this fight right now, so NextBigThing customers will have to pay a premium.

So, go on and buy from Amazon when you see a track that's cheaper there than on iTunes, but know that to do so isn't "sticking it to the man"... on the contrary, you're empowering the RIAA types who want more control over how you can buy music.
Yes, you do get that bag slot back in 3.1: now you can equip, say, another 22 slot bag instead of your 28-slot quiver, carry the same amount of ammo you did before 3.1, and get 16 more general-purpose bag slots.

Yes, we're not getting rid of consumable ammo entirely this patch. Blizz told us of that before the PTR even launched. This isn't news.
Slow mounts ARE useful again! Now that they don't take up any bag space, you can keep them handy for whenever you're helping out a lowbie friend. Ever tried to ride somewhere together when one person has a 100% mount and the other a 60%? Kinda annoying.

Okay, it's not a huge buff, but it's something.
Hmm... with the armor reducing debuffs changing to be percentage-based, I wonder if they'll also fix the way Armor Penetration works.
Um... developers are free to set any price point they want on their App Store products. Apple doesn't control pricing at all (well, beyond the requirement of $x.99 prices, minimum of $0.99 and maximum of $999.99). The whole "Apple hesitant to move price point" thing is irrelevant.

Any developer could release a $19.99 game right now if they wanted to... but right now, success on the App Store is sort of a chicken-and-egg game. People don't browse very deep into the store, so the only way to get noticed (and sell) is to sell enough to get on the top 10/25/50 lists. When your $19.99 product is competing against dozens of $.99 iFart-alikes, it's hard to get popular enough to keep selling.

Following the source links, it looks like the real story here is that Apple is considering a special section for $19.99 games, which would help them stay visible.
Haven't seen MacsBug in ages. Awesome!
Let the hive mind of Engadget get that for you.
"I'm looking for a solid state drive, around 32 to 64GB, for use in my web server. The drive will contain my web sites and the operating system, either Windows Server 2008 R2 or Ubuntu. Large storage is handled by a separate RAID array, so capacity is not an issue. Rather, I am looking for the fastest, longest-lasting, and most reliable drive under $150 that is suitable to my application. Any thoughts? Thanks!"

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