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<title><![CDATA[Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves (video)]]></title>
<link>http://www.engadget.com/2012/08/07/sony-takes-soemote-live-for-everquest-ii/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<comments>http://www.engadget.com/2012/08/07/sony-takes-soemote-live-for-everquest-ii/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<p style="text-align: center; "> <a href="http://www.engadget.com/2012/08/07/sony-takes-soemote-live-for-everquest-ii/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves" data-src-height="400" data-src-width="600" src="http://www.blogcdn.com/www.engadget.com/media/2012/08/sony-soemote-hands-on-e3-2012.jpg" style="margin: 4px; " /></a></p><p> We had a fun time trying Sony's <a href="http://www.engadget.com/2012/06/08/soemote-face-tracking-everquest-ii-hands-on/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">SOEmote expression capture tech</a> at <a href="http://www.engadget.com/tag/E32012/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">E3</a>; now everyone can try it. As of today, most <em>EverQuest II</em> players with a webcam can map their facial behavior to their virtual personas while they play, whether it's to catch the nuances of conversation or drive home an exaggerated game face. Voice masking also lets <a href="http://www.engadget.com/tag/RPG/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">RPG</a> fans stay as much in (or out of) character as they'd like. About the only question left for those willing to brave the <a href="http://www.engadget.com/tag/uncannyvalley/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">uncanny valley</a> is when other games will get the SOEmote treatment.  Catch our video look after the break if you need a refresher.</p>
<p>Filed under: <a href="http://www.engadget.com/category/gaming/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/software/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" rel="tag">Software</a></p>
<p><strong><a href="http://www.engadget.com/2012/08/07/sony-takes-soemote-live-for-everquest-ii/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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<category>computer game</category><category>computer gaming</category><category>ComputerGame</category><category>ComputerGaming</category><category>everquest</category><category>everquest 2</category><category>everquest ii</category><category>Everquest2</category><category>EverquestIi</category><category>expression</category><category>expressions</category><category>face detection</category><category>face mapping</category><category>face recognition</category><category>FaceDetection</category><category>FaceMapping</category><category>FaceRecognition</category><category>game</category><category>games</category><category>gaming</category><category>massively multiplayer</category><category>Massively multiplayer online role-playing game</category><category>MassivelyMultiplayer</category><category>MassivelyMultiplayerOnlineRole-playingGame</category><category>mmorpg</category><category>pc game</category><category>pc games</category><category>PC Gaming</category><category>PcGame</category><category>PcGames</category><category>PcGaming</category><category>role playing game</category><category>role-playing game</category><category>Role-playingGame</category><category>RolePlayingGame</category><category>rpg</category><category>soe</category><category>soemote</category><category>software</category><category>sony</category><category>sony online entertainment</category><category>SonyOnlineEntertainment</category><category>uncanny valley</category><category>UncannyValley</category><category>video</category><category>webcam</category><category>webcams</category>

<dc:creator><![CDATA[Jon Fingas]]></dc:creator>
<pubDate>Tue, 07 Aug 2012 17:41:00 -0400</pubDate>
<dc:identifier>21|20295691</dc:identifier>

</item>

<item>
<title><![CDATA[SOEmote tracks our face, transplants our expressions onto an Everquest II persona (faces-on)]]></title>
<link>http://www.engadget.com/2012/06/08/soemote-face-tracking-everquest-ii-hands-on/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
<guid isPermaLink="false">http://www.engadget.com/2012/06/08/soemote-face-tracking-everquest-ii-hands-on/</guid>
<comments>http://www.engadget.com/2012/06/08/soemote-face-tracking-everquest-ii-hands-on/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<p style="text-align: center;"> <a href="http://www.engadget.com/2012/06/08/soemote-face-tracking-everquest-ii-hands-on/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="DNP Sony SOEmote handson" src="http://www.blogcdn.com/www.engadget.com/media/2012/06/dsc02627.jpg" style="margin: 4px; width: 600px; height: 400px;" /></a></p><p> Sony's PlayStation division may have been the main focus this week at <a href="http://www.engadget.com/tag/sony,e3?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">E3</a>, but <a href="http://www.engadget.com/tag/sony+online+entertainment/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Sony Online Entertainment</a> has something unique of its own to show off for MMORG players. Specifically, folks who are into the PC title <em>Everquest II</em> will soon be able to access a facial recognition feature called <a href="http://www.engadget.com/2012/06/03/soemote-brings-your-facial-expressions-to-everquest-ii-lets-fel/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">SOEmote</a> (S-O Emote). It's no secret that these types of games require massive amounts of communication between players, and SOEmote is an attempt to make in-game conversations more personal than ever. Utilizing any webcam, the software is able map and track your noggin at 64 points, allowing your onscreen character to replicate any facial movements you make. We got a chance to mess around with a beta version of the software, and the results are impressive to say the least -- pretty much all of our facial expressions were accurately recreated. Join us past the break for more details and a <strike>hands-on</strike> faces-on video demo of it in action. <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/soemote/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">SOEmote (hands-on)</a></strong></p><a href="http://www.engadget.com/photos/soemote/5077444?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/06/dsc02643_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/soemote/5077382?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/06/dsc02626_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/soemote/5077385?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/06/dsc02629_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/soemote/5077386?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/06/dsc02630_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/soemote/5077390?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/06/dsc02633_thumbnail.jpg" alt="" title="" /></a></div></p><p></p><p></p>

<p><strong><a href="http://www.engadget.com/2012/06/08/soemote-face-tracking-everquest-ii-hands-on/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>David Georgeson</category><category>DavidGeorgeson</category><category>e3</category><category>e3 2012</category><category>E32012</category><category>emote</category><category>everquest</category><category>everquest II</category><category>EverquestIi</category><category>face tracking</category><category>FaceTracking</category><category>facial recognition</category><category>FacialRecognition</category><category>hands-on</category><category>mmorg</category><category>online gaming</category><category>OnlineGaming</category><category>soe</category><category>soemote</category><category>Sony Online Entertainment</category><category>SonyOnlineEntertainment</category><category>video</category>

<dc:creator><![CDATA[Joe Pollicino]]></dc:creator>
<pubDate>Fri, 08 Jun 2012 06:49:00 -0400</pubDate>
<dc:identifier>21|20252339</dc:identifier>

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<title><![CDATA[SOEmote brings your facial expressions to EverQuest II, lets fellow gamers know when you stub your toe]]></title>
<link>http://www.engadget.com/2012/06/03/soemote-brings-your-facial-expressions-to-everquest-ii-lets-fel/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
<guid isPermaLink="false">http://www.engadget.com/2012/06/03/soemote-brings-your-facial-expressions-to-everquest-ii-lets-fel/</guid>
<comments>http://www.engadget.com/2012/06/03/soemote-brings-your-facial-expressions-to-everquest-ii-lets-fel/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<p style="text-align: center;"> <a href="http://www.engadget.com/2012/06/03/soemote-brings-your-facial-expressions-to-everquest-ii-lets-fel/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img alt="Image" height="335" src="http://www.blogcdn.com/www.engadget.com/media/2012/06/everquest-ii-facial-recognition.jpg" style="margin:4px" width="600" /></a></p><p> So, you love you some <a href="http://www.engadget.com/tag/everquest/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><em>EverQuest II</em></a>, but how much of you is really in that Ogre character of yours? <a href="http://www.engadget.com/tag/sony+online+entertainment/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Sony Online Entertainment</a> has unveiled a new way let players put a bit more of their own personal stamp on the game, in the form of the SOEmote. The new feature, unveiled a few days ahead of E3, uses a computer camera to track facial movements, bringing player expressions to the characters themselves. Also new are voice fonts, allowing players to tailor the timbre of their speech, so your character can sound a bit more like the killer in <em>Scream</em>, just as you've always imagined.</p><p></p><p></p>

<p><strong><a href="http://www.engadget.com/2012/06/03/soemote-brings-your-facial-expressions-to-everquest-ii-lets-fel/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>e3</category><category>e3 2012</category><category>E32012</category><category>electronic entertainment expo</category><category>ElectronicEntertainmentExpo</category><category>Everquest</category><category>Everquest 2</category><category>Everquest2</category><category>gaming</category><category>mmo</category><category>mmorpg</category><category>soe</category><category>soemote</category><category>sony online entertainment</category><category>SonyOnlineEntertainment</category><category>video</category>

<dc:creator><![CDATA[Brian Heater]]></dc:creator>
<pubDate>Sun, 03 Jun 2012 19:23:00 -0400</pubDate>
<dc:identifier>21|20249758</dc:identifier>

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<title><![CDATA[EverQuest turns 13, blows out the subscription candles (video)]]></title>
<link>http://www.engadget.com/2012/03/19/everquest-turns-13-free-to-play/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<comments>http://www.engadget.com/2012/03/19/everquest-turns-13-free-to-play/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/19/everquest-turns-13-free-to-play/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/03/everquestgoesfree.png" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>EverQuest? More like Ever-cost -- until now that is. The popular subscription-based game has dropped the need for recurring charges as the franchise marks its thirteenth year on the scene. If you're still set on forking out that $14.99 for full access, you can, but there's now a one-time $5 silver membership as well as the totally free option. Of course, it's free as in beer, with parts of the game restricted (only four character races and classes etc) meaning it mightn't be long before you're opening up the wallet again. But, if this doesn't turn you off, saving up for <a href="http://www.engadget.com/2012/03/16/neo-geo-x-goes-official-celebrates-grandpas-20th-anniversary/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">another classic</a> just got a lot easier.

<p><strong><a href="http://www.engadget.com/2012/03/19/everquest-turns-13-free-to-play/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>everquest</category><category>free-to-play</category><category>free-to-play-mmo</category><category>gaming</category><category>mmo</category><category>online games</category><category>Online Gaming</category><category>OnlineGames</category><category>OnlineGaming</category><category>video</category>

<dc:creator><![CDATA[James Trew]]></dc:creator>
<pubDate>Mon, 19 Mar 2012 00:18:00 -0400</pubDate>
<dc:identifier>21|20195595</dc:identifier>

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<item>
<title><![CDATA[Rehab center for video game addicts opens in Amsterdam]]></title>
<link>http://www.engadget.com/2006/07/15/rehab-center-for-video-game-addicts-opens-in-amsterdam/?utm_medium=feed&amp;utm_source=Feed_Classic&amp;utm_campaign=Engadget</link>
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<comments>http://www.engadget.com/2006/07/15/rehab-center-for-video-game-addicts-opens-in-amsterdam/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments</comments>
<description>
<![CDATA[
<p class="MsoNormal"><a href="http://arstechnica.com/news.ars/post/20060714-7265.html"><img vspace="4" hspace="16" border="1" align="right" alt="" style="border: 0px none ;" id="vimage_1" src="http://www.blogcdn.com/www.engadget.com/media/2006/07/no_games_allowed.jpg?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget" /></a>If you're worried your <em>World of Warcraft</em> habit might be getting a little out of hand, you might think about checking yourself into the Wild Horses Center in Amsterdam. Their video game rehab program, which was started by addiction specialists Smith and Jones, is designed to help you replace the excitement of the fantasy world with real world experiences such as therapy sessions and group interaction. The 16th century town house, in which the patients reside, has no access to gaming of any kind, making it the perfect place to take in the non-polygonal sights the real world has to offer. Unlike the novelty <a href="http://www.engadgetmobile.com/2006/06/08/blackberry-detox-offered-at-chicago-area-hotel/">cellphone addiction program</a> being implemented at a Chicago Hotel, Wild Horses is staffed with certified psychologists and addiction specialists that can offer legitimate help to those unwilling to leave their games to have a social life or even use the bathroom. With impressive next-generation consoles like the <a href="http://www.engadget.com/search/?q=wii?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">Wii</a> and the <a href="http://www.engadget.com/search/?q=ps3?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget">PS3</a> promising an even more engrossing gaming experience in the near future, we can't help but think this kind of facility might start popping up in other parts of the world as well. Since there probably isn't one in your area yet, we suggest you follow these instructions for making your own game addiction patch. First, tear off two pieces of duct tape. Second, place one piece of the duct tape over the A/V inputs on your TV and the other over the ASDW keys on your keyboard. Then go outside already, would you?</p>

<p><strong><a href="http://www.engadget.com/2006/07/15/rehab-center-for-video-game-addicts-opens-in-amsterdam/?utm_source=Feed_Classic&amp;utm_medium=feed&amp;utm_campaign=Engadget#comments">Comments</a></strong></p>


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</description>
<category>amsterdam</category><category>detox</category><category>everquest</category><category>gaming</category><category>rehab</category><category>wild horses</category><category>WildHorses</category><category>world of warcraft</category><category>WorldOfWarcraft</category>

<dc:creator><![CDATA[Stan Horaczek]]></dc:creator>
<pubDate>Sat, 15 Jul 2006 22:01:00 -0400</pubDate>
<dc:identifier>21|643399</dc:identifier>

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